Private firm Astrobiotic Technology announced Thursday that it plans to land a rover near the Apollo 11 landing site in May 2010 to win the Google lunar X prize competition. This challenge will award $20 million to the first team to complete all required tasks on the moon. This would seem like a worthy endeavor on its own, but their next plan is even more daring.
After that launch, they plan to launch FIVE more study possible ice deposits on the lunar poles. This will no doubt cost more than what they would get form the competition, but the president of Astrobotic, David Gump, acknowledge that these mission to the poles and other areas would benefit their investors, with all the data gathered from the rovers sent to many customers and researchers with access.
Their first post X prize plans are to send two rovers to NASA's Tranquility base to search for water (more specifically, ice) in 2011 and 2012. Other ice hunting rovers are expected to launch afterwards, with a "moon dozer" to follow past 2013.
It's also worth noting that they have an idea for a rocket to use, *cough, SpaceX!, Cough*
Showing posts with label X-Prize. Show all posts
Showing posts with label X-Prize. Show all posts
Sunday, November 2, 2008
Sunday, October 26, 2008
Armadillo Aerospace wins $350,000 in Lunar Lander Contest
For anyone who did not know, the third annual Northrop Grumman Lunar Lander Challenge was held October 24-25 at Las Cruces international airport. Handled by the X-prize foundation, this two level, $2 million competition lets anyone build a lander and make it hover in the air and land safely at another location using small rockets. It's part of NASA's Continental Challenges program to develop technology for humans to hop to different areas on the moon's surface.
Teams Armadillo and TrueZerO were the two teams competing this year. In level one, teams had to make their lander travel 50 meters in the air, stay airborne for 90 seconds, travel 50 meters away, and repeat the process within a two and a half period, all remotely I might add.
TrueZerO's lander started off promising, but crashed 18 seconds later. Team Armadillo, with over 3 years of experience, successfully had there lander suspended for 97 seconds, winning the level one prize worth $350,000.
Level two increases the difficulty by requiring the lander to hover twice as long and land on craters, simulating a real lunar landing. TrueZerO was only ready for level one and Armadillo's attempt ended in engine failure.
This still marks a great achievement in the private industry. Armadillos success might inspire other people to get involved also, with Peter Diamandis, Chairman and CEO of the X-prize foundation, saying " There's still $1.65 million left on the table."
Teams Armadillo and TrueZerO were the two teams competing this year. In level one, teams had to make their lander travel 50 meters in the air, stay airborne for 90 seconds, travel 50 meters away, and repeat the process within a two and a half period, all remotely I might add.
TrueZerO's lander started off promising, but crashed 18 seconds later. Team Armadillo, with over 3 years of experience, successfully had there lander suspended for 97 seconds, winning the level one prize worth $350,000.
Level two increases the difficulty by requiring the lander to hover twice as long and land on craters, simulating a real lunar landing. TrueZerO was only ready for level one and Armadillo's attempt ended in engine failure.
This still marks a great achievement in the private industry. Armadillos success might inspire other people to get involved also, with Peter Diamandis, Chairman and CEO of the X-prize foundation, saying " There's still $1.65 million left on the table."
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